Systems Programming with Rust Training
This 3-day training covers systems-level programming in Rust: file I/O, networking with `std::net`, process management, signal handling, memory-mapped files, embedded basics with `no_std`, cross-compilation, and C interop. Participants build real systems tools — a file watcher, a TCP proxy, and a cross-platform CLI utility.
Go beyond safe Rust and learn to build systems-level software in this advanced 3-day training. Master unsafe Rust, foreign function interfaces, raw memory management, and OS-level programming. This course teaches you how to write the kind of software that Rust was originally designed for -- operating system components, device drivers, embedded firmware, and performance-critical infrastructure.
Training Details
| Duration | 3 days (24 hours) |
| Level | Advanced |
| Delivery | In-person, Live online, Hybrid |
| Certification | N/A |
Who Is This For?
- Experienced Rust developers moving into systems programming
- C/C++ developers adopting Rust for systems work
- Embedded engineers exploring Rust for firmware development
- Infrastructure engineers building low-level tooling
- Anyone building performance-critical system components
Learning Outcomes
After completing this training, participants will be able to:
- Write unsafe Rust code with proper safety invariants and documentation
- Build and consume C libraries through Rust's FFI
- Implement custom memory allocators and manage raw memory
- Interact with operating system APIs for file I/O, networking, and process management
- Profile and optimize systems-level code for cache efficiency and minimal overhead
- Design safe abstractions over unsafe foundations
Detailed Agenda
Day 1: Unsafe Rust and Raw Memory
Module 1: Unsafe Rust Fundamentals
- The unsafe keyword and what it unlocks
- Five unsafe superpowers (raw pointers, unsafe functions, unsafe traits, mutable statics, union access)
- Safety invariants and documentation contracts
- Hands-on: Write and audit unsafe code blocks
Module 2: Raw Pointers and Memory Layout
- Raw pointer creation, dereferencing, and arithmetic
- std::ptr operations and null handling
- Memory layout with repr(C), repr(packed), repr(align)
- Hands-on: Implement a raw pointer-based data structure
Module 3: Custom Allocators
- The GlobalAlloc trait
- Writing a bump allocator
- Arena allocation patterns
- Hands-on: Implement and benchmark a custom allocator
Module 4: Inline Assembly and Compiler Intrinsics
- The asm! macro for inline assembly
- SIMD intrinsics with std::arch
- Compiler hints and optimization barriers
- Hands-on: Optimize a hot loop with SIMD
Day 2: FFI and Cross-Language Integration
Module 5: Calling C from Rust
- extern "C" functions and #[link] attributes
- bindgen for automatic header translation
- Handling C strings, arrays, and structs
- Hands-on: Wrap a C library (zlib) with safe Rust bindings
Module 6: Calling Rust from C
- Exposing Rust functions with #[no_mangle] and extern "C"
- cbindgen for generating C headers
- Memory ownership across the FFI boundary
- Hands-on: Build a Rust library callable from C
Module 7: Building Sys Crates
- The *-sys crate convention
- Build scripts (build.rs) for compiling C code
- pkg-config and cmake integration
- Hands-on: Create a complete sys crate with safe wrapper
Module 8: FFI with Other Languages
- Python bindings with PyO3
- Node.js bindings with napi-rs
- Shared memory and IPC patterns
- Hands-on: Build a Python extension module in Rust
Day 3: OS Interaction and Bare-Metal Programming
Module 9: Operating System Interfaces
- System calls and libc bindings
- File descriptors and I/O operations
- Process management (fork, exec, signals)
- Hands-on: Build a process supervisor
Module 10: Networking at the System Level
- Raw sockets and socket options
- Non-blocking I/O with epoll/kqueue
- Zero-copy networking patterns
- Hands-on: Implement a raw packet capture tool
Module 11: No-std and Embedded Rust
- Building without the standard library
- Core and alloc crates
- Embedded targets and cross-compilation
- Hands-on: Build a no_std library with custom panic handler
Module 12: Profiling and Optimization
- Perf, flamegraph, and cachegrind
- Memory profiling with DHAT and Valgrind
- Cache-friendly data structures
- Hands-on: Profile and optimize a systems application
Prerequisites
- Strong Rust experience (6+ months active development)
- Deep understanding of ownership, lifetimes, and unsafe concepts
- Familiarity with C programming and memory management
- Basic understanding of operating system concepts
Delivery Formats
| Format | Description |
|---|---|
| In-Person | On-site at your company's location, hands-on with direct interaction |
| Live Online | Interactive virtual sessions with screen sharing and real-time labs |
| Hybrid | Combination of on-site and remote sessions, flexible scheduling |
All formats include hands-on labs, course materials, reference implementations, and post-training support.
Ready to get started?
Request a training quote for your team — in-person, live-online, or hybrid.