Go Fundamentals Training
This 2-day intensive training takes participants from zero Go knowledge to confidently writing idiomatic, production-quality Go programs. Every concept is reinforced with hands-on labs that build real programs using the Go toolchain. By the end of day 2, participants will be able to design, build, test, and structure Go projects using modules and packages.
Start your Go journey with this comprehensive 2-day training covering the core language from the ground up. Learn Go syntax, types, interfaces, error handling patterns, and how to structure production-ready Go projects using modules and packages.
Training Details
| Duration | 2 days (16 hours) |
| Level | Beginner |
| Delivery | In-person, Live online, Hybrid |
| Certification | N/A |
Who Is This For?
- Developers learning Go as their first or additional language
- Backend engineers transitioning from Python, Java, or Node.js
- DevOps engineers wanting to write Go tooling
- Team leads evaluating Go for new projects
Learning Outcomes
After completing this training, participants will be able to:
- Write idiomatic Go code using core syntax and types
- Design APIs with interfaces and struct embedding
- Handle errors effectively using Go conventions
- Organize code with packages and Go modules
- Write unit tests and table-driven tests
- Build and distribute Go binaries
Detailed Agenda
Day 1: Language Foundations
Module 1: Getting Started with Go
- Go philosophy and design principles
- Setting up the Go development environment
- Go toolchain (go build, go run, go test, go mod)
- Hands-on: Write and run your first Go program
Module 2: Types and Control Flow
- Basic types (int, float, string, bool)
- Composite types (arrays, slices, maps)
- Control flow (if, for, switch, defer)
- Hands-on: Build a data processing utility
Module 3: Functions and Error Handling
- Function declarations and multiple return values
- Named returns and variadic functions
- Error handling patterns and custom errors
- Hands-on: Implement a file parser with error handling
Day 2: Structs, Interfaces, and Packages
Module 4: Structs and Methods
- Struct definitions and initialization
- Methods and pointer receivers
- Struct embedding and composition
- Hands-on: Build a domain model with structs
Module 5: Interfaces and Polymorphism
- Implicit interface satisfaction
- Common interfaces (io.Reader, io.Writer, fmt.Stringer)
- Interface composition and the empty interface
- Hands-on: Design a pluggable storage layer
Module 6: Packages, Modules, and Testing
- Package organization and naming conventions
- Go modules and dependency management
- Unit testing with the testing package
- Table-driven tests and test helpers
- Hands-on: Structure a multi-package project with tests
Prerequisites
- Basic programming experience in any language
- Familiarity with command line tools
- No prior Go experience required
Delivery Formats
| Format | Description |
|---|---|
| In-Person | On-site at your company's location, hands-on with direct interaction |
| Live Online | Interactive virtual sessions with screen sharing and real-time labs |
| Hybrid | Combination of on-site and remote sessions, flexible scheduling |
All formats include hands-on labs, course materials, and post-training support.
Ready to get started?
Request a training quote for your team — in-person, live-online, or hybrid.